New Raytraced Images

These are images I've rendered from 2000 on. The first two were rendered on a PII-450 laptop under NT, the others were rendered on a PIII-800 (also under NT). The newer pictures are on top; the pictures are ordered from newest to oldest (unlike my other graphics pages, which are the reverse). If you get the idea reading the descriptions that I don't so much finish pictures as abandon them... Well, you've got the right idea.

I've recently decided to try to sell some of my best images as prints in art shows and the like. Those pictures are showcased on my other web site at douglastriggs.com. I also have some interesting pictures there that are composites of computer generated images and digital photography.

 


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Doorway

This picture was just painful to make, and I'm still really unhappy with it. I like the concept, but I just can't help thinking that I didn't do it justice. It was another experiment in radiosity (although I did, of course, use hypervoxels for the galaxy), and there's still artifacts from radiosity errors, but I "touched up" the worst of them as best I could.

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Approach

I suppose the subject of this picture is fairly obvious, although there's some liberties taken with the sizes of the moons (that is, they're awfully big, but isn't that always the way?) and the "streaking" of the nebula which I did accidentally and then decided it was really cool.

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Lodestar

What is it? Who knows, it's certainly not a terribly realistic image. But it looks cool, doesn't it?

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Globular Cluster

A globular cluster, as viewed from the surface of the moon of a gas giant, with some random gratuitous nebulosity to make it look cooler. And, of course, a footprint.

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Blue

Oh, yeah, here I am being artistic and crap while in a bad mood (can I call this my "blue" period?) It's meant to unify the placid surface of blueness with the underlying turbulence of the soul. Or something like that.

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Stress

I was in a bad mood, as you might guess from the title. I kinda like the result, though -- it's meant to be a bit ugly and jarring, and I think it is.

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Bad Egg

Fun with radiosity. I finally had an idea where radiosity actually made sense, but it took a bloody awful long time to finish rendering (on the order of a couple of days). It's a little goofy, but I'm rather fond of it.

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Pulsar II

Well, I decided to redo a Pulsar picture that I did a while back, and this version was the result.

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Raid

Another fairly random spacescape, only this time with stuff exploding. It's a rather complex rendering in terms of models and surfaces (as my spacescapes often seem to be, the more abstract images not so much). It also uses hypervoxels extensively (why do I bother saying that anymore? I almost always use hypervoxels extensively). I spent quite a bit of time on this one, it took a lot of effort to get it to where I was happy with it.

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Fountain

Another not-quite-abstract but not-exactly-realistic image. I'm not completely happy with how it came out; I put a lot of effort into getting the surfaces and lighting right -- I had to fight Lightwave pretty hard on this one -- and still never quite got it the way I'd pictured it. I also wasn't completely happy with the butterfly's pattern, but then, I'm not really such a great painter. I guess it's not too bad.

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Magellan

Another space scene; this one recycles the planets from Spacedock (see below -- although I changed the color scheme and added more detail to the gas giant). Nothing fancy about this one, it's really a pretty simple picture. It looks a little cartoony, even, but I think it works.

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Atoms

More abstract eye candy -- I was playing around with hypervoxels again, this time using crystal spheres instead of reflective metal and all that stuff. I like this one a lot, and it looks absolutely nothing like what I'd originally planned for it to look like.

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Game

I don't know the rules (though I'm sure it's not chess), and I don't have any idea what the pieces might be made out of, but there it is. Here I was fooling around with depth-of-field and various other effects. I really, really like this one.

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Spacedock

This one was actually thrown together to test out a printer; the full size image (not the one here) is 3200x2400, cropped down to 3000x2400 for an 8x10 print. But, since I did it, I might as well post it.

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Workshop

This is... Something. I was fooling around with reflective surfaces, hypervoxels and superluminous lightsources.

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Text and images: ©2002 Douglas Triggs